ISD Team
22 Feb 2025
This is a presentation of Julian Treasure, held at the Audio Branding Congress 2009.
Content
  • Sound: What is sound? Vibration – from quantum to cosmological. Properties of sound.
  • Harmonics. Examples.

  • Hearing and listening: Some facts about hearing.
  • Development and capabilities. Examples.
  • Definition of listening. Types of listening. Examples.
  • Noise: Definition. Examples.

  • Music: Definition. In time and space.
In society. Power – association and recognition. Use in commercial settings. Examples.
  • Silence: Some words on silence and two minutes of it.

  • BrandSound: Eight expressions of a brand in sound with examples.
  • Soundscapes: Effects of retail and office soundscapes with examples. Examples of generative soundscapes.
  • Sound tech: Demonstration of hypersonic loudspeaker and surface transducer. Cymatics.
  • Sound futures: Voice and audio i/o for search on the Internet and for device control.
  • The future of music. Generative sound.
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